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Pimp | Real time

A character bust I made based on a concept by Ákos Haszon. I tried to capture the character and follow the concept as much as I can. The focus was on the art, so you will see really quickly retopologized meshes. Everything is normal mapped, and rendered in Marmoset Toolbag 2. Created in 3ds max and Zbrush.

Zsolt berghammer pimp beauty 01
Zsolt berghammer pimp concept
Zsolt berghammer pimp beauty 02
Zsolt berghammer pimp beauty 03
Zsolt berghammer pimp beauty 04
Zsolt berghammer pimp beauty 05
Zsolt berghammer pimp highpolyrender 01
Zsolt berghammer pimp highpolyrender 02
Zsolt berghammer pimp zbrush 01
Zsolt berghammer pimp zbrush 02
Zsolt berghammer pimp zbrush 03
Zsolt berghammer pimp zbrush 04
Zsolt berghammer pimp textures 01
Zsolt berghammer pimp construction 01